A downloadable dungeon-crawler

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Pocket delver is a solo dungeon-crawling game that fits in your pocket. It's a bit more crunchy than most solo dungeon-crawlers in this platform, but still relatively rules-light.

To play, you will need: 

  • The mini-zine and character sheet provided here
  • A set of polyhedral dice
  • A blank sheet of paper

The main file can be printed on a Letter-size sheet and folded into an 8-page mini-zine using  this guide. A screen-friendly version is also provided.

Pocket Delver was designed, written and created by Juan Carlos Hernández. It takes inspiration from games like Harper's Quest and Solitary Defilement for Mörk Borg.

Pocket Delver is released under a CC BY-SA 4.0 license, so feel free to reuse it, redistribute it and remix it however you see fit as long as you follow the license terms. 

StatusReleased
CategoryPhysical game
Rating
Rated 4.9 out of 5 stars
(12 total ratings)
Authorimsobadatnicknames
GenreRole Playing
TagsDungeon Crawler, solo, Tabletop

Download

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Click download now to get access to the following files:

pocket delver (mini zine) alt typography.pdf 990 kB
pocket delver (screen) alt typography.pdf 958 kB
charsheet.pdf 812 kB

Development log

Comments

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(+1)

I really liked Pocket Delver and that's why I translated it into my native language, Brazilian Portuguese.

I shared it in a Solo RPG community on Facebook so that more people here in Brazil know about it, and many have already liked it.

In the future I would like to create some material based on the CC BY-SA 4.0 license and when that happens I will share it with you :)

Thank you very much for making this work available to us

Is there a way to add a simple character progression/leveling to this? Great game! Well done!

Right now the only form of character progression in this game is adding +1 to one of your stats every time you complete a plot point, but you're free to modify the rules to add any mechanics you want! Maybe you could add a way to increase the size of one of your dice or something like that.

Thanks! I overlooked that! And great ideas to further develop!

What program do you use to create the 8-page mini-zine?

(1 edit) (+2)

I made it in adobe Illustrator. I just divided the page in 8 sections and then manually flipped the content of the pages on the top part

You have been very helpful.  Thanks!

(+2)

To be honest, I really love this game, and I would like to write some small adventures for it. Do I have your permission?

Also, which tool did you use to get that font, it looks quite good.

(+3)

Of course you have my permission! I license most of my work under a CC BY-SA 4.0 license, which generally means you're allowed to copy it, redistribute it, modify it, and make transformative content for it both commercially and non-commerically, as long as you mention me as the original creator and distribute your transformative content under the same license. 

Also it feels super flattering that someone wants to write adventures for this!

The fonts I used were Seagram tfb for the titles and Source Sans for the rest of the text.

(+1)

Font difference is night and day. Thanks for switching it up.

(+1)

Hey, no prob! Thanks for some well put-together criticism. I might think about revising and rewriting some parts of the text sometime in the future, since, as you said, in a lot of places the rules are worded in a way that's kinda awkward and overly long (due primarily to english not being my first language, I guess)